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2003년 한국에서 출시된 추상 전략 보드게임으로, 육각형 블록을 보드에 놓으며 자신의 영역을 넓히는 것이 목표입니다.

3 questions, 2 categoriesAs of Nov 12, 2026

Questions
3
2 categories
Answers naming it
5/72
Of the answers measured on this brand's questions

Visibility by category

CategoriesCategory rankQuestionsScore
Board Games & Puzzles-210.9
Educational & STEM Toys-12.5

Ranking by question

Sources cited when this brand is named

Sites the answers naming this brand cited in the last four weeks. Counts are citing answers.

Sources cited when this brand is named
RankSourceCiting answers
1blog.naver.comportal3
2akongdakong.co.kr2
3boardlife.co.kr2
4lotteimall.comshopping2
5reddit.comcommunity1

Named by surface, by question

For the brand's best questions: of each surface's 3 answers, how many named it.

Named by surface, by question
QuestionsGoogle AI OverviewsChatGPTClaudeGeminiGoogle AI ModeMicrosoft Copilot
1아이 두뇌 발달과 창의력에 좋은 보드게임 추천해 줘100100
2가성비 좋은 교육용 완구는?000100
3초등학생이랑 하기 좋은 보드게임 추천해 줘100000